Nintendo is a highly popular video game company that originated from Japan, in the beginning they were simply a card company. Later when video games were being created, those being arcade games, Nintendo had major success with the arcade game Donkey Kong which was created by Shigeru Miamoto a talented game designer along with his colleagues at the time. During the 1980's and 1990's Nintendo was incredibly popular and is the nostalgia of adults to this day.
Similar to the Walt Disney Co. Nintendo has had major success in the manipulation and control of generation's through these video games. They're the third richest company in Japan.
History and InformationEdit
The Nintendo Co. (literally "Leave Luck to the Gods" in Japanese) was a card company during the early 1900's until the 1980's when the Company began to become popular due to arcade game creation. The Company did during the 60's go into niche ventures such as a cab service and love hotels but the video game industry has made them billions and they're now the third wealthiest company in Japan. The first game by Nintendo was Donkey Kong, an arcade game created by product developer Shigeru Miyamoto which was released in 1981 and seems inspired by King Kong.
Tropes and Genres ExplainedEdit
Notable Examples of Deceit in MediaEdit
This is a list of examples of Satanic symbols and other Propaganda placed in video games, media, and products:
The Mario Series: Edit
Donkey Kong was the first game created by the Nintendo Co. by Shigeru Miamoto and seems inspired by the popular American movie King Kong. The player takes the role of the Carpenter Mario, known as Jumpman in Japan, to save Paulina who's been captured by the ape. This arcade game was released before Nintendo made possible agreements with the Elite at the time of release. The Elite possibly promised popularity and wealth to the Company for inputting messages into their games similar to the Walt Disney Co.
Super Mario Bros. "One day the kingdom of the peaceful mushroom people was invaded by the Koopa, a tribe of turtles famous for their black magic. The quiet, peace-loving Mushroom People were turned into mere stones, bricks, and even field horsehair plants, and the Mushroom Kingdom fell into ruin." -The Super Mario Bros. original manual.
The player begins the game in the "Mushroom Kingdom" which is possibly a referance to drugs such as "magic mushrooms" and LSD taking effect. The arcade game is clearly inspired by drugs and the effects drugs can take on a human, such as seeing demons and a "trip to Hell" from Demonic hauntings after the drugs are taken. However it seems over obvious with the mushrooms, bright atmosphere, and other events in-game.
The Zelda Series: Edit
The player takes the role of Link, a young boy who's dressed in a green garmet and phrygian cap (also known as a "liberty cap") and wielding a sword, and later other weapons. Similar to the Mario series the player must rescue a Princess titled Princess Zelda, the series has many references to the occult. Examples include magic and Witchcraft, demonic beings, etc.
This series takes the light of the true content of Nintendo which, unlike Walt Disney's Propaganda, created emotional scarring not through saddness and death but fear of Demonic beings. Unfortunately, parents unaware of the contents of the Nintendo series will allow there children to indulge in the horrors of the Nintendo genre for decades to come.
The Kirby Series: Edit
Another series that focuses on the occult in Dream Land, the player takes the role of Kirby. A round pink (in Japan he was yellow) creature with red shoes and unquenchable hunger. The video game is full of pentagrams and referances to fallen stars, or Angels, as well as demons that are very similar to the Legend of Zelda.
The Pokemon Series: Edit
Pokemon, known as Pocket Monsters in Japan, is a game where a 10-year-old boy is sent off on a journey to capture creatures known as Pokemon who are actually different demonic beings.